And I design systematically — To deliver cohesive, accessible and high-quality digital experiences across platforms, brands and teams.I’m Dominique van den Brom.Product & UX designer experienced in end-to-end product design, design systems & design strategy.

View Case Studies

01 |

Design Systems & Scalable Foundations

I design multi-brand design systems — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

End-to-End Product Design

I design complete digital experiences from research to high-fidelity UI, covering flows, concepts, validation and everything in between.

Bridging Design and Code

With a front-end background and token-driven workflows, I connect design and development — ensuring scalable, realistic and maintainable delivery.

Systems Thinking & Team Enablement

I think in structures, not screens — aligning UX with product strategy and helping teams grow through co-creation, coaching and clear design principles.

02 |

01 |

Sollie - A Multi-Brand Design System

I led the creation of a multi-brand design system — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

Role

Product owner & UX Designer

Timeline

Jan 2023 - Ongoing

Read Case Study

COMING SOON

03 |

Make it work, then make it beautiful

Usability and aesthetics go hand in hand — but function comes first. Great design earns trust by working reliably before it looks impressive.

Good UX is quiet confidence, not decoration.

1

Solve real problems — with real clarity

Every design decision should serve a purpose. Start with the problem, validate your impact, and design with intention — not assumption.

Design isn’t art. It’s direction.

2

Design for reuse, not reinvention

Consistency scales. Patterns reduce friction, errors and effort. You don’t need to reinvent the wheel — just make sure it rolls smoothly across every brand, screen and team.

If it works in one place, it should work everywhere.

3

Systems scale quality

Design systems create freedom through structure. Tokens, components and shared language let teams move faster, stay aligned and build better — together.

Structure isn’t a constraint. It’s a multiplier.

4

04 |

Want to get in touch? Send over an email or message me on social media.

Let’s work together

And I design systematically — To deliver cohesive, accessible and high-quality digital experiences across platforms, brands and teams.I’m Dominique van den Brom.Product & UX designer experienced in end-to-end product design, design systems & design strategy.

View Case Studies

01 |

Design Systems & Scalable Foundations

I design multi-brand design systems — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

End-to-End Product Design

I design complete digital experiences from research to high-fidelity UI, covering flows, concepts, validation and everything in between.

Bridging Design and Code

With a front-end background and token-driven workflows, I connect design and development — ensuring scalable, realistic and maintainable delivery.

Systems Thinking & Team Enablement

I think in structures, not screens — aligning UX with product strategy and helping teams grow through co-creation, coaching and clear design principles.

02 |

01 |

Sollie - A Multi-Brand Design System

I led the creation of a multi-brand design system — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

Role

Product owner & UX Designer

Timeline

Jan 2023 - Ongoing

Read Case Study

COMING SOON

03 |

Make it work, then make it beautiful

Usability and aesthetics go hand in hand — but function comes first. Great design earns trust by working reliably before it looks impressive.

Good UX is quiet confidence, not decoration.

1

Solve real problems — with real clarity

Every design decision should serve a purpose. Start with the problem, validate your impact, and design with intention — not assumption.

Design isn’t art. It’s direction.

2

Design for reuse, not reinvention

Consistency scales. Patterns reduce friction, errors and effort. You don’t need to reinvent the wheel — just make sure it rolls smoothly across every brand, screen and team.

If it works in one place, it should work everywhere.

3

Systems scale quality

Design systems create freedom through structure. Tokens, components and shared language let teams move faster, stay aligned and build better — together.

Structure isn’t a constraint. It’s a multiplier.

4

04 |

Want to get in touch? Send over an email or message me on social media.

Let’s work together

And I design systematically — To deliver cohesive, accessible and high-quality digital experiences across platforms, brands and teams.I’m Dominique van den Brom.Product & UX designer experienced in end-to-end product design, design systems & design strategy.

View Case Studies

01 |

Design Systems & Scalable Foundations

I design multi-brand design systems — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

End-to-End Product Design

I design complete digital experiences from research to high-fidelity UI, covering flows, concepts, validation and everything in between.

Bridging Design and Code

With a front-end background and token-driven workflows, I connect design and development — ensuring scalable, realistic and maintainable delivery.

Systems Thinking & Team Enablement

I think in structures, not screens — aligning UX with product strategy and helping teams grow through co-creation, coaching and clear design principles.

02 |

01 |

Sollie - A Multi-Brand Design System

I led the creation of a multi-brand design system — including tokens, components, documentation and governance — to drive consistency, accessibility and efficiency across products, brands and teams.

Role

Product owner & UX Designer

Timeline

Jan 2023 - Ongoing

Read Case Study

COMING SOON

03 |

Make it work, then make it beautiful

Usability and aesthetics go hand in hand — but function comes first. Great design earns trust by working reliably before it looks impressive.

Good UX is quiet confidence, not decoration.

1

Solve real problems — with real clarity

Every design decision should serve a purpose. Start with the problem, validate your impact, and design with intention — not assumption.

Design isn’t art. It’s direction.

2

Design for reuse, not reinvention

Consistency scales. Patterns reduce friction, errors and effort. You don’t need to reinvent the wheel — just make sure it rolls smoothly across every brand, screen and team.

If it works in one place, it should work everywhere.

3

Systems scale quality

Design systems create freedom through structure. Tokens, components and shared language let teams move faster, stay aligned and build better — together.

Structure isn’t a constraint. It’s a multiplier.

4

04 |

Want to get in touch? Send over an email or message me on social media.